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The title cards were used in the Westwood dub for Dragon Ball and Dragon Ball Z using the ones the FUNimation used, GT uses their English Translation of the Japanese titles as opposed to the FUNimation ones. For the Westwood dub of DBZ, even the lettering from the FUNimation dub was kept. Dbz movie 5 big green dub part 1 avi From 4shared.com (584 MB) Download dbz movie 1 files found Uploaded on TraDownload and all major free file sharing websites like 4shared.com, uploaded.to, mediafire.com and many others.
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IMPORTANT: The rom requires the Expansion Pak/8MB memory to be turned on. Otherwise the sound won't work. Download link. Story: The Dragon Ball timeline is being threatened once more and the only way to save it is by kart racing. Characters: Goku, Frieza, Trunks, Krillin, Piccolo, Beerus, Vegeta, Cell Items: Bananas: The Saiya peoples stereotypical favorite food. Senzu Bean: Use it for a boost of speed.
Kaioken Senzu Bean: Use it up to 20 times or maybe more. Ki Blast: Shoot people with them. Homing Ki Blast: Goes after whoever is in front of you. Fake Capsule: Explodes if touched. Dragonball: Wish for immortality / power.
Shenron: Wish for everyone to become tiny. Spirit Bomb: Goes after whoever is in first place. Q & A Q: What emulators will this work on?
A: It should work on any N64 emulator that supports the Expansion Pak or 8 MB ram. So far I've tested it on various versions of Project64, mupen64, Wii64, and Not64 and it works on all of those. Q: Does this work on Everdrive64? A: Yes, at least on 3.0. It also works on this thing. Q: Why not Gohan? A: The character sprites were made by taking screenshots of character models in Garry's Mod.
The only model for Gohan that anyone's ported to Gmod so far is a crappy fan-made model from 10 years ago. Q: What's up with Cell, Beerus, and Piccolo's voices? A: They've been placed over Bowser, DK, and Yoshi. Those characters only have 2 sound files each and the game just changes the pitch to create multiple voice lines. Q: What's going to be in the final version? A: Additional course textures, volume adjustments for some of the custom voices, and most importantly custom music if I can figure out why I can't get both custom characters and custom music into the same rom without it crashing the emulator. Q: Is there anything I can do to help?
A: If anyone knows about getting custom music working with custom characters please post in the comments or in my Origami64 thread. I already have some.m64 files made and they work in-game but no matter what I do, they crash the game at the character select screen if I try to apply them to a rom with custom karts files in it.